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resource.h
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C/C++ Source or Header
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2001-10-08
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2KB
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51 lines
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by pixelshader.rc
//
#define IDI_MAIN_ICON 101
#define IDR_MAINFRAME 101
#define IDD_FORMVIEW 102
#define IDR_MAIN_ACCEL 113
#define IDD_SELECTDEVICE 144
#define IDC_DEVICE_COMBO 1000
#define IDC_MODE_COMBO 1001
#define IDC_ADAPTER_COMBO 1002
#define IDC_FULLSCREENMODES_COMBO 1003
#define IDC_MULTISAMPLE_COMBO 1005
#define IDC_WINDOWED_CHECKBOX 1012
#define IDC_FULLSCREEN_TEXT 1014
#define IDC_WINDOW 1016
#define IDC_FULLSCREEN 1018
#define IDC_RENDERVIEW 1050
#define IDC_VIEWFULLSCREEN 1059
#define IDC_OPEN 1111
#define IDC_PRESET_0 1114
#define IDC_PRESET_1 1115
#define IDC_PRESET_2 1116
#define IDC_PRESET_3 1117
#define IDC_PRESET_4 1118
#define IDC_PRESET_5 1119
#define IDC_PRESET_6 1120
#define IDC_ADDAFTER_BUTTON 1121
#define IDC_PIXELSHADER_EDIT 1125
#define IDC_COMPRESULT 1133
#define IDC_INSTRUCTIONS 1138
#define IDM_EXIT 40001
#define IDM_CHANGEDEVICE 40010
#define IDM_ALTENTER 40010
#define IDM_TOGGLEFULLSCREEN 40011
#define IDM_PAUSE 40018
#define IDM_SINGLESTEP 40019
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 153
#define _APS_NEXT_COMMAND_VALUE 40020
#define _APS_NEXT_CONTROL_VALUE 1139
#define _APS_NEXT_SYMED_VALUE 102
#endif
#endif